Asset Creation for Hallway Scene (an experiment with Parallax Occlusion Mapping & DX11 Tessellation)

I have recently started running a short series of workshops for students studying Media Production in the subject of real-time … More Asset Creation for Hallway Scene (an experiment with Parallax Occlusion Mapping & DX11 Tessellation)

Hard-surface and Substance Painter Inspired Project: Anti-gravity Racer

In order to develop my skills in hard-surface modelling and texture/material painting in Substance Painter, I set myself a little … More Hard-surface and Substance Painter Inspired Project: Anti-gravity Racer