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James Field Designs

    Day: August 2, 2016

    3D, Branding & Identity, Contextualised Study (Anti-Gravity Racer), Design Process, Experiment, Game Engine, Graphic Design, Modelling, Research & Development, Substance Painter

    Hard-surface and Substance Painter Inspired Project: Anti-gravity Racer

    By James Field

    In order to develop my skills in hard-surface modelling and texture/material painting in Substance Painter, I set myself a little … More Hard-surface and Substance Painter Inspired Project: Anti-gravity Racer →

    Hard-surface and Substance Painter Inspired Project: Anti-gravity RacerAugust 2, 2016
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