HDRI = Instantly Believability
I enjoy creating real-time 3D graphics. I like modelling low polygon, being efficient with text mapping/texel density and not having … More HDRI = Instantly Believability
I enjoy creating real-time 3D graphics. I like modelling low polygon, being efficient with text mapping/texel density and not having … More HDRI = Instantly Believability
As mentioned in my last post, I decided to start documenting the new process and workflow required to produce an … More Kitchen ArchViz Update 2
In my spare time – which is in short supply currently – I have started creating some objects which are … More Kitchen ArchViz Update
After my experiments with ArchViz in the Unreal Engine, my skills were called into play to help solve a real-world issue. … More New Game Engine Architectural Visualisation
After my AGP Inspired Game Engine re-vamp I really enjoyed experimenting with the Unreal Game Engine trying to achieve as … More Unreal Engine Latest Work – Office Realisation
Possibly my favourite assignment from the recent AGP Graphics & Illustration course was the ‘graphic wall’ task. I really enjoyed creating … More Game Engine / AGP Inspired Composition